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Planetbase mods rename characters
Planetbase mods rename characters





* Update solutions/ReleaseExtras/RuntimeFiles/InstallNetFramework.sh Random Assortment of Patches from MacOS testing ( #1644)ĭuplication of Linux symlink fix into MacOS Replaced 'readlink' in unix scripts for better mac compatibility (by Ru-Rune) No longer capped since the other changes should actually make sure that this works fine either way * actually modified lightning frequency calcs * fixed a faulty patch and modified thunderstorm lightning logic * capped thunderstorm lightning frequency

planetbase mods rename characters planetbase mods rename characters

Thanks to CB for recommendation on how to handle this * fixed some chance logic based on world events update rate shouldn't mess with vanilla functionality any adjusted a few checks in Main to work more smoothly with the new system. double time IO should no longer fail miserably timePass-style checks should now properly account for exact match Thank you to CB for pointin' out all this shit * Merge branch '1.4' into 1.4_timedilation * Revert "Merge branch '1.4' into 1.4_timedilation" * remake of the previous time dilation PRĪdded siredWorldEventsUpdateRate - a lot of things are now tied to this instead of Main.dayRateĪll time-related fields have been made doubles with very few exceptions for consistency with Main.time which is itself a double and for an optimal amount of precision given what is being worked withĪdjusted the way a lot of things check for the passage of time to account for the new changes Time dilation + more precise time control ( #1602) Isolate FNA and Terraria.Main references from FirstChanceExceptionHandler. Log exceptions before trying to show them in a window in case of logging fail. Updated FNA Fixed music Merged in gameloop improvements. Use BUILDPURPOSE to label alpha/dev/commit buildsįix GoG hashes and Linux Steam Download ( #1662)

planetbase mods rename characters

* ExampleSimpleMinion fixes, projectile comment ExampleSimpleMinion fixes, projectile comment ( #1670) Initial documentation generation migration commit * Update ExampleMod/Content/Projectiles/Minions/ExampleSimpleMinion.cs * Fix ExampleSimpleMinion not dealing damage * Extend SpawnWithCustomName functionality * Add SpawnsWithCustomName hook to ExampleBoneMerchant * Update ExampleMod/Content/NPCs/ExampleBoneMerchant.cs * Example Mod showcase of ActsLikeTownNPC hook







Planetbase mods rename characters